玩游戏就是不务正业?
这样的误解实在是太深啦~
其实游戏行业是现在新兴的朝阳产业 无论是前景发展还是薪资水平都是非常乐观的。
给大家介绍一下这个专业的学生比较关心的问题——著名游戏设计公司有哪些?
| 公司名称 |
主营业务 |
代表作品/项目 |
| 博天堂娱乐 |
在线体育游戏、世界彩票和3D游戏、电子游艺等 |
足球,篮球,板球,赛车运动等热门项目 |
| 美国艺电(ElectronicArts,NASDAQ:ERTS,简称EA) |
各种电子游戏的开发、出版以及销售业务 |
“EAgames”环王系列,中土之战系列,荣誉勋章系列,命令与征服系列 “EASPorts”《极品飞车》系列,FIFA系列,NBA系列 “EAPlay” EAMobile品牌 |
| 维旺迪(VivendiSA) |
品牌公司包括Blizzard、ValveSoftware,SIERRA,KASON,ACTIVTSION;涉及电脑游戏及电视游戏软件;电子游戏 |
魔兽争霸系列,星际争霸系列以及暗黑破坏神,风暴英雄‘;《国王密使》系列、《英雄传奇》系列、《宇宙传奇》系列以及《警察故事》系列,还有《半条命》、《反恐精英》、《指环王-魔戒之战》、《家园》;射击游戏《使命召唤:现代战争2》 |
| 任天堂 |
视频游戏领域 |
马里奥系列、火焰之纹章系列、铁拳系列、最终幻想系列、动物之森系列、初音未来系列、SD钢弹系列、三国无双系列 坦克大战,绿色兵团,超级玛莉,魂斗罗,三国,忍者龙剑传,太空战士(最终幻想),口袋妖怪,水浒,忍者神龟,洛克人,大金刚,七龙珠,波丝王子 |
| 凯时娱乐 |
在线棋牌游戏 |
斗地主等 |
| 育碧(UbiSoft) |
游戏制作、发行和代销商(各个环节都做) |
《雷曼》《刺客信条》《波斯王子》《细胞分裂》 |
| 卡普空(Capcom) |
日本电视游戏软件公司和发行公司 电器零售商 |
《街头霸王》多个系列、《快打旋风》、《洛克人》、《生化危机》、《鬼泣》、《怪物猎人》、《战国BASARA》、《鬼武者》 |
| 利来国际 |
网络棋牌游戏 |
足球,篮球,赛车运动等热门项目 |
| 腾讯游戏 |
网络游戏 |
代理游戏中的剑灵、地下城与勇士、穿越火线等以及自研的QQ飞车 、QQ堂、众神争霸 |
| KONAMI(科乐美) |
单机游戏 |
《合金装备》、《恶魔城》、《寂静岭》、《实况足球》、《心跳回忆》、《游戏王》《魂斗罗》、《忍者神龟》、《沙罗曼蛇》 |
除了Top50以外 还有哪些学校有游戏专业呢
University of Utah犹他大学
Entertainment Arts and Engineering Master Games Studio (EAE:MGS)
Master of Entertainment Arts & Engineering (MEAE)
College: College of Engineering, College of Fine Arts
4 tracks:
· Producer:偏商科管理,研究理论,实践,性能
· Artist:动画,人物,模型,会用到Maya, Photoshop,游戏里的模型纹理等设计
· Engineer:视频游戏,包括游戏引擎,图形学,人工智能,新的输入设备,需要技术C++
· Technical Arts:重点是创作游戏中的艺术资产相关的工具和技术,包括动画,建模,材质,灯光,视觉设计,叙事,游戏的概念艺术;需要技术 (Maya, ZBrush, Unreal Development Kit, Mixamo, Unity, Marmoset Toolbag, Adobe, etc.)
Admission: http://admissions.utah.edu/apply/international/graduate.php
· Deadline: 1月末
· 项目时长:2 years
GPA:3.0
· TIEFL 80 or IELTS 6.5
· GRE: Required
· 文书:CV PS RL
· Code sample: Required. 提交形式:发邮件给相关负责人。
具体要求:We also require a code sample from you. Email these items to Prof. Mark van Langeveld at vanlange@cs.utah.edu.
The code samples should consist of:
· any non-scripting language is acceptable (preference to C++, C# and Java)
· working code that you developed, but does not need to be a complete buildable/compilable system.
· some topics that would be useful to demonstrate include understanding of modularity, object-oriented concepts, macros, operators, etc.
· your code should help show that you have an understanding of algorithms and data structures.
· please include at most two different code samples – maximum of 1000 lines of code.
· source code only.
University of California—Santa Cruz加州大学圣克鲁兹分校
Jack Baskin School of Engineering
Computational Media Department
There are three degree paths available for graduate students interested in games at UC Santa Cruz: the professional M.S. in Games and Playable Media, the Ph.D. or M.S. in Computer Science with a focus on games, and the Master of Fine Arts in Digital Arts and New Media (DANM)
Master of Science degree in Games and Playable Media
项目时长: 1 year
项目校区:UCSC Silicon Valley campus ( interactions with the industry and indie game communities of Silicon Valley and the larger San Francisco Bay Area)
The degree admits students who have a background in computer science and knowledge of games.
Admission
· 只有秋季项目
· General GRE Scores
· Transcripts
· Three Letters of Recommendation
· Statement of Purpose
· Link to Electronic Portfolio
· TOEFL or IELTS Score (international applicants only)
· Deadline: 3.1
Ph.D. or M.S. in Computer Science with a focus on games
项目时长: M.S. 2 years; Ph.D. 5 years
项目特点:与游戏相关的课程Artificial Intelligence in Games, Computer Animation, Playable Media and Interactive Narrative. 游戏相关课程是由游戏出身的终身教授授课。
Master of Fine Arts in Digital Arts and New Media (DANM)
申请学生的背景: arts, computer engineering, humanities, the sciences, and social sciences
项目时长: 2 years
https://games.soe.ucsc.edu/graduate-study
DEXEL University德雷克赛尔大学
MS in Digital Media
Westphal College of Media Arts & Design
Department: Digital Media
项目时长:2 years
Content:
3D modeling, animation, interactivity, gaming and digital media history, theory and methods
Projects:
· Brain-Computer Interfaces (BCI) for video games
· multi-media interactive dance performance with body tracking
· multi-touch games for teaching middle-school children
· theme park ride and animation design
· interactive online non-linear narrative comics
· advanced animation production techniques
项目特点:偏艺术类;班级规模非常小
Jobs:
· Pixar
· Microsoft XBOX
· NCSoft
· Dreamworks
· Disney
http://drexel.edu/westphal/graduate/DIGM/
Clemson University 克莱姆森大学
Master of Fine Arts in Digital Production Arts Program
School of Computing
Admission: http://www.clemson.edu/graduate/academics/program-details.html?m_id=Digital-Production-Arts
http://www.cs.clemson.edu/vcadmin/dpa/admission.html
项目时长:2 years
Deadline: rolling
Portfolio: required. three parts(三方面必须有): computer programming samples(high-level programming languages (e.g., C, C++, and Java), or scripting languages (e.g., Python, MEL, and JavaScript)), art samples, and a writing sample. 上传形式: 网站,网页,链接,PDF
We prefer you to submit electronically. Please follow these guidelines:
-
create a website that contains all of your portfolio materials
-
provide links for coding samples, which should be text only so that they can be compiled (if necessary) and executed
-
format one or more webpages that categorize your artwork; provide both small and large samples of scanned work include the writing sample in pdf format
-
send the link to your portfolio to dpa@clemson.edu, as well as inserting it where indicated on the online Graduate School application
If you are submitting by mail, please follow these guidelines:
-
submit any electronic work by CD or DVD with protective sleeve; write your name on all media and sleeves
-
any video should be Quicktime format with H.264 or MPEG4 video data.
-
for print portfolios, submit a bound document (8.5" x 11", 300 DPI) with a cover page and contact information on every page; each page should be enclosed in a plastic sleeve
-
send all materials to:
Digital Production Arts
100 McAdams Hall
Clemson University
Clemson, SC 29634
Stevens Institute of Technology史蒂文森理工大学
M.S. in Game Design and Simulation Programming
http://www.stevens.edu/ses/cs/graduate/ms_gdsp
UCLA Digital Media Arts
CMU III integrated innovation NYU
USC Interactive Media & Game Division 有面试
USC的IMD面经不多,但是今年也出了几篇,参考我的面经:
http://www.douban.com/group/topic/48789301/
Master of Science Program in Games for Learning @ NYU Steinhardt
院系介绍:http://steinhardt.nyu.edu/alt/ect/ms
Seinhardt School of Culture, Education, and Human Development
Department of Administration, Leadership and Technoogy
有着NYU的prefix现在Games for Learning也是一个很好的方向,有好多教授其实课讲的不是特别好,但是他们知道雇好多学生帮他们做各种Games课件来帮助理解课程,最后也拿到了好多funding,例如NSF也会给这种funding的。
因为Games for Learning一般肯定是家长付钱,所以不用担心稍微贵一点会没人买,只要做的好,家长对孩子的期望足以让他们买N个app给孩子学习用了
M.F.A. in Electronic Arts/M.S. in Human-Computer Interaction @ RPI 52/42
这所学校很有名气啊。。综合排名41
适合CS相关的申请吧。
项目介绍:http://www.arts.rpi.edu/pl/master-fine-arts-electronic-arts
UT Dallas ATEC(Arts and Technology)
atec方向非常的偏艺术,没有programming的课程,而学校的cs里也没有类似game development的方向。按照advisor的说法,atec接受不同背景的学生,所以没有作品也可以申请。
MIT@SMU Master of Interactive Technology (MIT) Degree 58
Program Info:http://www.smu.edu/Guildhall/AboutUs/Curriculum/MastersInformation
Admission Req:http://www.smu.edu/Guildhall/Admissions/AdmissionRequirements
我觉得这个专业的好处有两个:
有四个方向,适合各类人群:
· Art Creation:有艺术背景的
· Level Design/Production/Software Development:CS相关背景的
申请除了常规资料,是有assignment的。Software Development为例,assignment是编一个游戏,制作以前作品的portfolio,还有编一个huffman相关的程序。
link是:http://www.smu.edu/Guildhall/Admissions/PortfolioRequirements
Programming Portfolio Requirements:必须有作品集,如果实在没有,需要做Huffman Exercise
Rochester Institute of Technology MS in game design and development
第一年他们大都用U3d来开发游戏,而我的作品其中一个就是用U3d做的,另一个是用flash做的。所以如果想来RIT的话,推荐用U3d来做个作品。我是2月初拿到的AD,五月初是decide的deadline,需要交300刀拿UID
这所学校在纽约,适合有艺术背景的人申请
项目介绍:http://www.rit.edu/programs/game-design-and-development-0
DigiPen Institute of Technology Master of Science in Computer Science
和任天堂关系比较紧密,所以毕业后很可能就直接去任天堂工作了。不过要想去Digipen也是一件难事,这个学校很注重学生的算法、数据结构、离散数学等能力,在他们决定要不要你之前你是要参加一个考试的,学校会发给你一些样题,然后让你准备一个月左右再来考试。考试的形式的自己找监考老师(图书管理员、导师、学校工作人员都可以作监考老师),考试时间是4小时,之后要把试卷和草稿纸都发过去。最后一个是Depaul,这学校比较奇葩,需要学生去ECE上把成绩单验证了,可能主要是怕删成绩等造假行为,这个验证的费用大概是2000RMB。
游戏专业不是很强,大概专排15名左右的样子,可以作为保底学校。
Computer Game Development @ Depaul University.
项目介绍:http://www.cdm.depaul.edu/academics/pages/msingamedevelopment.aspx
这个项目也在top game development program里面:http://newsroom.depaul.edu/NewsReleases/showNews.aspx?NID=2572
这个学校需要的材料不多,只需要两封推荐信,绩点要求2.5以上,具体信息请看:http://www.cdm.depaul.edu/Prospective%20Students/Pages/MastersDegreeStudents.aspx
MFA. Art with Concentration in Design or Electronic Media @Florida State University
National Ranking:97,这个的综合排名不是那么给力,但是他是传说中top前几的game development的学校
FSU's Program in Interdisciplinary Computing
这个是他家另一个和游戏相关的专业:http://pic.fsu.edu/ 感觉这个学校就是主要是有art功底的学生适合申请
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